Title: | Fast Reader for 'Wavefront' OBJ 3D Scene Files |
---|---|
Description: | Wraps 'tiny_obj_loader' C++ library for reading the 'Wavefront' OBJ 3D file format including both mesh objects and materials files. The resultant R objects are either structured to match the 'tiny_obj_loader' internal data representation or in a form directly compatible with the 'rgl' package. |
Authors: | Gregory Jefferis [aut, cph, cre] , Syoyo Fujita [aut, cph] (tiny_obj_loader.* are copyright Syoyo Fujita), Trevor L Davis [aut] |
Maintainer: | Gregory Jefferis <[email protected]> |
License: | BSD_2_clause + file LICENSE |
Version: | 0.4.2 |
Built: | 2024-11-07 03:41:34 UTC |
Source: | https://github.com/jefferis/readobj |
This package provides fast reading of Wavefront OBJ files with support for
some material properties using the
tinyobjloader C++
library. It is noticeably faster than the pure R readOBJ
implemented in the rgl
package.
Note that the rgl package does provide a writeOBJ
function, whereas this library only focusses on fast reading of OBJ files.
As of readobj v0.4 released in June 2021, tinyobjloader was updated tag v1.0.7; this was after considering and rejecting the 2.0 series where between 2.0 rc3 and rc4 a default diffuse value was added. This update means that the internal structure of more complex meshes has changed.
Read a Wavefront OBJ 3D scene file into an R list
read.obj(f, materialspath = NULL, convert.rgl = FALSE, triangulate = TRUE)
read.obj(f, materialspath = NULL, convert.rgl = FALSE, triangulate = TRUE)
f |
Path to an OBJ file |
materialspath |
Path to a folder containing materials files. This is
optional and only required if materials files are in a different folder
from the OBJ file defined by |
convert.rgl |
Whether to convert the returned list to a
|
triangulate |
(default |
tinyobjloader
made some substantial changes to its data
structures after the first code snapshot was taken for the this package in
2015. In order to benefit from bug fixes, we updated the code in 2020 but
we note that tinyobjloader
now de-duplicates vertices more
aggressively e.g. in the situation where there are normals or texture coordinates.
We were forced when converting to rgl::shapelist3d
objects
to revert these de-duplications on the R side
in order for display in rgl; note that this only happens
when there are texture coordinates and/or normals in the obj file.
Note that some fields in the tinyobjloader
return structure will be
omitted when they are not relevant for a given obj file. In this case, as
with any R list, the list element will have the value NULL
when
tested. See examples.
When convert.rgl=FALSE
, the default, a named list with items
shapes
and materials
, each containing sublists with one entry
per object (shapes) or material (materials). Objects in the shapes
list have the following structure
positions
3 x N matrix of 3D vertices
indices
3/4 x M matrix of indices into vertex array
(trimesh/quadmesh) 0-indexed
normals
3 x N matrix of normal directions for each vertex
(missing when there are no normals)
normindices
3/4 x M matrix of indices into normals array
(trimesh/quadmesh) 0-indexed (missing when there are no normals)
texcoords
2 x N matrix of texture coordinates (missing when
there are no texture coordinates)
texindices
3/4 x M matrix of indices into texcoords
array (trimesh/quadmesh) 0-indexed (missing when there are no texture
coordinates)
nvfaces
Raw vector specifying the number of vertices per face
(missing unless triangulate=FALSE
and there are a mixture of
different numbers of vertices per face.)
material_ids
0-indexed, -1 when not set (missing when no
materials)
When convert.rgl=TRUE
a list of class shapelist3d
containing a mesh3d
for each object or group element in
the original OBJ file. See tinyobj2shapelist3d
for details of
rgl conversion.
Note that at the request of the CRAN maintainers the
sample files have the file extension .wavefront
instead of the
standard .obj
because this triggers a false positive R CMD check
NOTE.
tinyobj2shapelist3d
, rgl::readOBJ
for simpler, pure R implementation.
cube=read.obj(system.file("obj/cube.wavefront", package = "readobj")) str(cube) # elements will be NULL when not present in the obj file e.g. normals is.null(cube$shapes[[1]]$texcoords) # demonstrate direct conversion of result to rgl format if(require('rgl')) { cuber=read.obj(system.file("obj/cube.wavefront", package = "readobj"), convert.rgl=TRUE) shade3d(cuber) }
cube=read.obj(system.file("obj/cube.wavefront", package = "readobj")) str(cube) # elements will be NULL when not present in the obj file e.g. normals is.null(cube$shapes[[1]]$texcoords) # demonstrate direct conversion of result to rgl format if(require('rgl')) { cuber=read.obj(system.file("obj/cube.wavefront", package = "readobj"), convert.rgl=TRUE) shade3d(cuber) }
Convert the raw tinyobjloader shapes/materials list into an rgl shapelist3d
tinyobj2shapelist3d(x)
tinyobj2shapelist3d(x)
x |
A raw tinyobjloader shapes/materials list |
Not all materials settings can be processed at the moment. In particular only the following are used:
diffuse
-> mapped onto rgl material color
field
ambient
specular
emission
a list of class shapelist3d
containing a mesh3d
for
each object or group element in the original OBJ file.
read.obj
, mesh3d
,
shapelist3d
, rgl.material
cube=read.obj(system.file("obj/cube.wavefront", package = "readobj")) if(require("rgl")){ cubesl=tinyobj2shapelist3d(cube) shade3d(cubesl) }
cube=read.obj(system.file("obj/cube.wavefront", package = "readobj")) if(require("rgl")){ cubesl=tinyobj2shapelist3d(cube) shade3d(cubesl) }